Video Games and Gaming Technology (In A Positive Light)

We will eventually get gta6 and a red dead 3. And there’s tons of games out there that aren’t woke trash from the past 30 years.

I’m gobsmacked that sotn is 30 years old
 
Found myself getting increasingly interested in the competitive Smash Bros Melee scene.

Just fascinates me how a game designed as a party game inspires such obsession to this day.

A really good doc about it on YouTube called 'The Smash Bros.' Made me want to dig out my Gamecube and play it again.
 
what console is that supposed to be in the third panel? is that a Nintendo or a final fantasy character?

regardless, I wonder if people still rabbit on about graphics for today's gaming consoles. it used to be a huge discussion topic back in the 90's, and everyone was caught up in it, marvelling at what the future would disclose. then the last 3 best consoles ever came out: the n64, playstation and sega saturn. to me that time was the absolute pinnacle of the ultimate gaming experience. even though I sorely miss those days it still feels like it lasted as long as it should.
 
what console is that supposed to be in the third panel? is that a Nintendo or a final fantasy character?

regardless, I wonder if people still rabbit on about graphics for today's gaming consoles. it used to be a huge discussion topic back in the 90's, and everyone was caught up in it, marvelling at what the future would disclose. then the last 3 best consoles ever came out: the n64, playstation and sega saturn. to me that time was the absolute pinnacle of the ultimate gaming experience. even though I sorely miss those days it still feels like it lasted as long as it should.

You consider the Saturn superior to the Dreamcast?
 
I'm not a specs guy. all it takes for a game to be decent to me is for me to find it endearing. if it keeps my interest, has cool characters, a recognisable clever style and everything falls into place overall, that's enough to earn a special place in my preferences. In this regard, the Saturn is indeed superior to its successor.

As for the consoles that would come later, none of them held my interest in any special way. not that there haven't been any good games since then. it's just that the general gaming mood died off and gaming as a niche never regained that spirited expression which we had all taken for granted. at one point, that enthusiastic narrative and whimsical atmosphere typical of the gaming industry were gone. it started to resemble something else. something mass produced and corporate-like, losing its distinctive hint of the unlimited and the wondrous.
 
I'm not a specs guy. all it takes for a game to be decent to me is for me to find it endearing. if it keeps my interest, has cool characters, a recognisable clever style and everything falls into place overall, that's enough to earn a special place in my preferences. In this regard, the Saturn is indeed superior to its successor.

As for the consoles that would come later, none of them held my interest in any special way. not that there haven't been any good games since then. it's just that the general gaming mood died off and gaming as a niche never regained that spirited expression which we had all taken for granted. at one point, that enthusiastic narrative and whimsical atmosphere typical of the gaming industry were gone. it started to resemble something else. something mass produced and corporate-like, losing its distinctive hint of the unlimited and the wondrous.
I'd say the Gamecube had a lot of what you are talking about. And Dreamcast maybe more than any other system embodied that.
 
I picked up the South Park games on the steam sale. Only played a little, but I’m on the stick of truth playing as a jew because their circum scythe attack is the best in the game aside perhaps from thieves backstab

The games are quite short but funny. I haven’t watched South Park in probably 20 or 25 years but not much changed
 
I picked up the South Park games on the steam sale. Only played a little, but I’m on the stick of truth playing as a jew because their circum scythe attack is the best in the game aside perhaps from thieves backstab

The games are quite short but funny. I haven’t watched South Park in probably 20 or 25 years but not much changed
Stick of truth is absolutely goated. It's like paper mario for racist people. Gameplay is amazing, the buddies are great, and almost every enemy feels great to fight.

I only didn't really care to 100% it. I think I had to grind stuff, and checking what friends I didn't have added yet would be kinda a pain, and I was done with it after my latest replay.

Didn't play fractured yet (I own it) but it seems like it's universally considered worse, and the denuvo probably makes it terrible on performance. Heard a few performance reports.
 
I’m like halfway through playing as a Jew. I’ll replay later as a thief or some other class in a year or 2 and I’ll have forgotten all the jokes and laugh all over again
 
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Got bored of Genshin Impact pretty quickly due to the shallow combat, but Wuthering Waves I've quite enjoyed despite also being an open-world gacha RPG.

Lots of POIs such as puzzles, challenges like races, bosses, crafting materials, etc. Fun combat with a high skill ceiling. Good amount of content in the main storyline, various other quests and repeatable challenges. Cool anime artstyle with great character designs for both males and females. More generous than Genshin, but I expect if you're the type that wants to spend >100 hours in the game you'll run into the limits that lock you off from the highest difficulty tiers for the combat challenges unless you buy premium currency.

If you're fine with mainly enjoying the main storyline and quests instead of grinding challenges at the highest difficulty tiers then this is a fun one to dip into for it's combat and artstyle.

 
Got bored of Genshin Impact pretty quickly due to the shallow combat, but Wuthering Waves I've quite enjoyed despite also being an open-world gacha RPG.

Lots of POIs such as puzzles, challenges like races, bosses, crafting materials, etc. Fun combat with a high skill ceiling. Good amount of content in the main storyline, various other quests and repeatable challenges. Cool anime artstyle with great character designs for both males and females. More generous than Genshin, but I expect if you're the type that wants to spend >100 hours in the game you'll run into the limits that lock you off from the highest difficulty tiers for the combat challenges unless you buy premium currency.

If you're fine with mainly enjoying the main storyline and quests instead of grinding challenges at the highest difficulty tiers then this is a fun one to dip into for it's combat and artstyle.


I tried Wuthering Waves and it looked promising, but I simply couldn't get over the fact that it was capped at 60fps. Even the PC client. It also ran like absolute garbage on my mid-range gaming rig, lots of stutters even on minimum settings, totally unacceptable on a computer that can handle even Elden Ring on max settings just fine. I looked into it and apparently this is because it handles shadercaches in a really silly way where it builds them on the go, so the stutters are simply inevitable and only stop after you've played for a couple hours because then it's done building the shadercaches. At least they stop permanently, but it's ridiculous. Perhaps the mobile client does not have these issues, I don't know, but it is not the type of game I would be willing to play on a phone.

Whenever a new game becomes popular, I give it a shot and find that it's missing basic things like proper optimization or stability, and I'm the only one who seems to notice or mind. That new Armored Core game everyone was going crazy about not too long ago, it was fun, but it was very prone to crashes and it had this really silly performance issue where you had to go into task manager and remove the game's access to one of your CPU cores or else you'd get insane stuttering regardless of your computer's specs, and you had to repeat the process every time you opened the game. Getting real tired of this sort of thing.
 
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I tried Wuthering Waves and it looked promising, but I simply couldn't get over the fact that it was capped at 60fps. Even the PC client. It also ran like absolute garbage on my mid-range gaming rig, lots of stutters even on minimum settings, totally unacceptable on a computer that can handle even Elden Ring on max settings just fine. I looked into it and apparently this is because it handles shadercaches in a really silly way where it builds them on the go, so the stutters are simply inevitable and only stop after you've played for a couple hours because then it's done building the shadercaches. At least they stop permanently, but it's ridiculous. Perhaps the mobile client does not have these issues, I don't know, but it is not the type of game I would be willing to play on a phone.

Whenever a new game becomes popular, I give it a shot and find that it's missing basic things like proper optimization or stability, and I'm the only one who seems to notice or mind. That new Armored Core game everyone was going crazy about not too long ago, it was fun, but it was very prone to crashes and it had this really silly performance issue where you had to go into task manager and remove the game's access to one of your CPU cores or else you'd get insane stuttering regardless of your computer's specs, and you had to repeat the process every time you opened the game. Getting real tired of this sort of thing.

I've only played on desktop, my rig isn't amazing so I don't really care for high frame rates as long as it's not noticeably lagging to me. I think I might have had some stutters when I first started playing but I don't really recall to be honest, but it's not present when I play nowadays. More games should preload shader cache like Steam does for Proton.
 
little known fact: your future president appeared in a game in 1992. as an added curiosity, said game evolved around a major conflict that is likely to play out again right after the election
 

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