Video Games and Gaming Technology (In A Positive Light)

CDPR are the next Ubisoft, they're cooked. The lying CEO just picked a fight with a YouTuber, Endymion, over DEI, and a Pandora's Box has been opened. CDPR is now completely enslaved to DEI legislation. They switched to Unreal Engine because all their top talent has left, and none of the new diversity hires could operate Red Engine. And neither can they get Unreal 5 to work with an open-world, according to Warhorse CEO, Daniel Vavra. Warhorse has taken on a lot of CDPR top-talent, the marginalized white guys, basically.

 
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One that I never see anyone talking about is, why name characters after real demons? Why is this so common in games made in Asia?
Christianity, Judaism, Kabbalism, Gnosticism, etc, are foreign to Asians, so they find those ideas to be exotically alluring, just as many liberal Westerners see Eastern mysticism. For them, occultism isn't a dirty word, it's simply a way to peak behind reality. They don't automatically associate demons with evil the same way that a Christian would. So always be mindful of what you digest and pay attention to how it influences you.
 
I was gonna post about this way back on the old forum, but I remembered today about Pokemmo. My memory is foggy and I only played the gen 3 parts until the ship part, but it's a pretty solid pokemon experience. You also get to read the most autistic chat ever if you know portuguese (haven't tried the english chat). Must be cool with friends as well since a lot of the upper levels are focused on pvp. I'll download it again this weekend.
 
Subnautica was always woke. As much as I liked the original game, the databank entries, voicelines and such in it were full of girl power, anti-capitalism, misanthropy, anti-gun sentiment and atheism.

The drama with the sound designer being fired happened even before Below Zero was a thing. Then Below Zero released starring a black woman. Can't believe people had high expectations for Subnautica 2 tbh.
 
Subnautica was always woke. As much as I liked the original game, the databank entries, voicelines and such in it were full of girl power, anti-capitalism, misanthropy, anti-gun sentiment and atheism.

The drama with the sound designer being fired happened even before Below Zero was a thing. Then Below Zero released starring a black woman. Can't believe people had high expectations for Subnautica 2 tbh.
I only played the original for about two hours before getting bored, so missed out on all that.
 
I knew Subnautica being woke was going to be commented on but honestly if I wanted to discuss that I would have posted in the video game critical discussion thread. I like Subnautica. Love the lore and gameplay and am excited for 2. Gonna leave it at that.
 
I only played the original for about two hours before getting bored, so missed out on all that.

It took me a bit to get into. Not sure where the switch flipped. I started doing speedruns so that's really about the challenge of it but initially I think I just enjoyed the exploration, the contrast between comfort and danger. And just being underwater feels good to play. Similar to a space game with that 360 movement. I dunno but it clicked for me.
 
CDPR are the next Ubisoft, they're cooked. The lying CEO just picked a fight with a YouTuber, Endymion, over DEI, and a Pandora's Box has been opened. CDPR is now completely enslaved to DEI legislation. They switched to Unreal Engine because all their top talent has left, and none of the new diversity hires could operate Red Engine. And neither can they get Unreal 5 to work with an open-world, according to Warhorse CEO, Daniel Vavra. Warhorse has taken on a lot of CDPR top-talent, the marginalized white guys, basically.


CDPR made an acclaimed game in The Witcher 3 and everyone acted like they were the greatest devs ever, but the rest of their portfolio doesn't live up that. I'm not surprised to see them going the way they are. As for The Witcher 3 itself, there is so much satanic black magic in that game that I was not able to enjoy it.
 
CDPR made an acclaimed game in The Witcher 3 and everyone acted like they were the greatest devs ever, but the rest of their portfolio doesn't live up that. I'm not surprised to see them going the way they are. As for The Witcher 3 itself, there is so much satanic black magic in that game that I was not able to enjoy it.
I also hate it when games contain depictions of magic as a positive or neutral thing, but I'm usually willing to overlook that as long as it's not too egregious, because "it's just how the fantasy genre works, it's fiction and not real magic" and so on. But I found Yennefer absolutely intolerable. She's an uppity girlboss, her design is totally made to appeal to women who are into witchcraft, and she constantly emasculates and manhandles Geralt. Who, of course, is the player's character, so by design it kind of feels like you're the one being emasculated and manhandled. How incredibly unpleasant.

The game is also just chock full of incredibly sordid things, constant references to things like rape (really, so frequent that after a certain point I was convinced that rape is the fetish of someone at CDPR, even a handful of Gwent cards mention rape), for no reason other than cheap shock value.

The gameplay is not even fun. It's very unpolished. Movement, combat and even UI navigation are all very slow and clunky. There's way too many cutscenes and scripted events, because they clearly wanted to make a movie instead.
 
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CDPR made an acclaimed game in The Witcher 3 and everyone acted like they were the greatest devs ever, but the rest of their portfolio doesn't live up that. I'm not surprised to see them going the way they are. As for The Witcher 3 itself, there is so much satanic black magic in that game that I was not able to enjoy it.
I thought The Witcher 2 was absolutely amazing, Witcher 1 was too old to be immersive. The W2 story split 1/3 in, depending on a decision made on who to ally with, into two completely separate paths on their own maps. Almost like two games in one. Going back and playing the other path, and seeing the story from the other side of the war, was revelatory.
CP2077 was also very enjoyable, I played through it twice. The Phantom Liberty expansion was incredible. It had some woke content, but was just about tolerable.

As for the Witcher being full of 'Satanic' black magic, of course it is. Everything is taken from the novels, so it is hardly a surprise. The Witcher is fighting against monsters, black magic and evil.

CDPR were amongst the greatest devs, before their top-talent were marginalized and driven out by the progressives.
 
I also hate it when games contain depictions of magic, but I'm usually willing to overlook that as long as it's not too egregious, because "it's just how the fantasy genre works, it's fiction and not real magic" and so on. But I found Yennefer absolutely intolerable. She's an uppity girlboss, her design is totally made to appeal to women who are into witchcraft, and she constantly emasculates and manhandles Geralt. Who, by the way, is the player's character, so by design it kind of feels like you're the one being emasculated and manhandled. How incredibly unpleasant.

The player is given the choice to ditch Yeneffer. I'll admit she was snotty and irritating, but you can get your own back, and show her the door. She is somewhat like this in the novels, so the devs are only partly to blame. The author liked strong female characters, and the novels were written long before the current woke era.

... constant references to things like rape (really, so frequent that after a certain point I was convinced that rape is the fetish of someone at CDPR, even a handful of Gwent cards mention rape), for no reason other than cheap shock value.

This is something that I do not remember, I guess you're more easily shocked than me. Any references I heard probably went in one ear and out the other.

Witcher 3 is spiritually offensive, and the gameplay is not even fun. It's very unpolished. Movement, combat and even UI navigation are all very slow and clunky. There's way too many cutscenes and scripted events, because they clearly wanted to make a movie instead.
Lol, I had massive fun with the game, played through it twice, and in my top 5 easily. And no problems with the controls (using a controller), or with the UI, and the cut-scenes were great, IMO, and skippable.
 
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The Witcher 3 is the last story game that I thought was worth playing, the world and story are just incredible. I played an hour and half of CP2077 and asked for a refund, awful. Talk about clunky controls and useless cut scenes and unlikable characters... but hey to each their own.

No modern story game interests me anymore, at all. I sometimes pick up a racing or strategy game when the kids or in bed but those are also older games.
 
As for the Witcher being full of 'Satanic' black magic, of course it is. Everything is taken from the novels, so it is hardly a surprise. The Witcher is fighting against monsters, black magic and evil.
It's not just that there is satanic black magic, but that the satanic black magic is consistently portrayed as a good thing. Geralt really isn't any more virtuous than the monsters he fights. Some segments of the game were pretty good, from the opening up through the bloody baron, only for the game to slow to an exposition-crawl in novigrad. The last third of the game where you go after all the main villains is very rewarding, but that huge middle portion of the game is rough. I will also say that the first dlc was very interesting, the second was so-so.
 
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